Carrying the Role-Playing Metaphor to Interactive Learning Environments
نویسندگان
چکیده
In this paper, we motivate the role-playing metaphor for intelligent educational interfaces in two ways: first, as an enjoyable interaction style between users and animated agent characters, and secondly taken more literally we argue that the concept of social role should be considered in the design of agents’ mental models. In particular, we introduce social control programs that qualify the agent’s expression of its affective state by the social context. We also describe a web-based language learning system that uses animated agent characters as conversational partners in role-playing environments.
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